Henri Verbeet : wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
Alexandre Julliard
julliard at winehq.org
Fri Oct 24 08:12:31 CDT 2008
Module: wine
Branch: master
Commit: 7142754820ce0174776c45ee47af41cfa5ba807e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7142754820ce0174776c45ee47af41cfa5ba807e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Oct 23 16:37:10 2008 +0200
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
---
dlls/d3d8/d3d8_main.c | 2 +-
dlls/d3d9/d3d9_main.c | 2 +-
dlls/ddraw/main.c | 2 +-
dlls/wined3d/wined3d_main.c | 2 +-
include/wine/wined3d_interface.h | 2 +-
5 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index 56de60d..8e32dc3 100644
--- a/dlls/d3d8/d3d8_main.c
+++ b/dlls/d3d8/d3d8_main.c
@@ -53,7 +53,7 @@ IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion) {
object->lpVtbl = &Direct3D8_Vtbl;
object->ref = 1;
- object->WineD3D = WineDirect3DCreate(SDKVersion, 8, (IUnknown *)object);
+ object->WineD3D = WineDirect3DCreate(8, (IUnknown *)object);
TRACE("Created Direct3D object @ %p, WineObj @ %p\n", object, object->WineD3D);
LeaveCriticalSection(&d3d8_cs);
diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c
index 03c75a4..40d73a5 100644
--- a/dlls/d3d9/d3d9_main.c
+++ b/dlls/d3d9/d3d9_main.c
@@ -48,7 +48,7 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
object->lpVtbl = &Direct3D9_Vtbl;
object->ref = 1;
EnterCriticalSection(&d3d9_cs);
- object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object);
+ object->WineD3D = WineDirect3DCreate(9, (IUnknown *)object);
LeaveCriticalSection(&d3d9_cs);
TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
diff --git a/dlls/ddraw/main.c b/dlls/ddraw/main.c
index 07c1708..21cd272 100644
--- a/dlls/ddraw/main.c
+++ b/dlls/ddraw/main.c
@@ -206,7 +206,7 @@ DDRAW_Create(const GUID *guid,
* but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
* structure handling is handled in this lib.
*/
- wineD3D = pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown *) This /* Parent */);
+ wineD3D = pWineDirect3DCreate(7 /* DXVersion */, (IUnknown *) This /* Parent */);
if(!wineD3D)
{
ERR("Failed to initialise WineD3D\n");
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 355f7db..fa1d028 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -48,7 +48,7 @@ wined3d_settings_t wined3d_settings =
FALSE /* Disable multisampling for now due to Nvidia driver bugs which happens for some users */
};
-IWineD3D* WINAPI WineDirect3DCreate(UINT SDKVersion, UINT dxVersion, IUnknown *parent) {
+IWineD3D* WINAPI WineDirect3DCreate(UINT dxVersion, IUnknown *parent) {
IWineD3DImpl* object;
if (!InitAdapters()) {
diff --git a/include/wine/wined3d_interface.h b/include/wine/wined3d_interface.h
index 3330ebc..79c94bc 100644
--- a/include/wine/wined3d_interface.h
+++ b/include/wine/wined3d_interface.h
@@ -343,7 +343,7 @@ DECLARE_INTERFACE_(IWineD3D, IWineD3DBase)
#endif
/* Define the main WineD3D entrypoint */
-IWineD3D* WINAPI WineDirect3DCreate(UINT SDKVersion, UINT dxVersion, IUnknown *parent);
+IWineD3D* WINAPI WineDirect3DCreate(UINT dxVersion, IUnknown *parent);
/*****************************************************************************
* IWineD3DDevice interface
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