Henri Verbeet : wined3d: Store the register index in struct wined3d_shader_dst_param.
Alexandre Julliard
julliard at winehq.org
Fri Apr 3 10:28:41 CDT 2009
Module: wine
Branch: master
Commit: 7b621655468f366a66c58aa1b007704a389b75e4
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7b621655468f366a66c58aa1b007704a389b75e4
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Apr 3 10:36:39 2009 +0200
wined3d: Store the register index in struct wined3d_shader_dst_param.
---
dlls/wined3d/arb_program_shader.c | 1 +
dlls/wined3d/baseshader.c | 1 +
dlls/wined3d/glsl_shader.c | 37 +++++++++++++++++++------------------
dlls/wined3d/wined3d_private.h | 1 +
4 files changed, 22 insertions(+), 18 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=7b621655468f366a66c58aa1b007704a389b75e4
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