Henri Verbeet : wined3d: Store the register index in struct wined3d_shader_dst_param.

Alexandre Julliard julliard at winehq.org
Fri Apr 3 10:28:41 CDT 2009


Module: wine
Branch: master
Commit: 7b621655468f366a66c58aa1b007704a389b75e4
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7b621655468f366a66c58aa1b007704a389b75e4

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Apr  3 10:36:39 2009 +0200

wined3d: Store the register index in struct wined3d_shader_dst_param.

---

 dlls/wined3d/arb_program_shader.c |    1 +
 dlls/wined3d/baseshader.c         |    1 +
 dlls/wined3d/glsl_shader.c        |   37 +++++++++++++++++++------------------
 dlls/wined3d/wined3d_private.h    |    1 +
 4 files changed, 22 insertions(+), 18 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=7b621655468f366a66c58aa1b007704a389b75e4



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