Henri Verbeet : wined3d: Store a struct wined3d_shader_dst_param in struct wined3d_shader_semantic.
Alexandre Julliard
julliard at winehq.org
Wed Apr 8 10:05:32 CDT 2009
Module: wine
Branch: master
Commit: d12e489272fe0bfbcc1a31a9ea537e9db05315f1
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d12e489272fe0bfbcc1a31a9ea537e9db05315f1
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Apr 8 08:35:06 2009 +0200
wined3d: Store a struct wined3d_shader_dst_param in struct wined3d_shader_semantic.
---
dlls/wined3d/baseshader.c | 29 +++++++++++++++++++----------
dlls/wined3d/glsl_shader.c | 26 +++++++++-----------------
dlls/wined3d/vertexshader.c | 7 ++++++-
dlls/wined3d/wined3d_private.h | 21 +++++++++++----------
4 files changed, 45 insertions(+), 38 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=d12e489272fe0bfbcc1a31a9ea537e9db05315f1
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