Henri Verbeet : wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().

Alexandre Julliard julliard at winehq.org
Thu Apr 9 11:13:50 CDT 2009


Module: wine
Branch: master
Commit: 3a0eb81cea5301103da362e2594ca828fc8bc6a3
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3a0eb81cea5301103da362e2594ca828fc8bc6a3

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Apr  9 09:58:29 2009 +0200

wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().

---

 dlls/wined3d/glsl_shader.c |   85 +++++++++++++++++++++-----------------------
 1 files changed, 41 insertions(+), 44 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=3a0eb81cea5301103da362e2594ca828fc8bc6a3



More information about the wine-cvs mailing list