Henri Verbeet : wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().
Alexandre Julliard
julliard at winehq.org
Thu Apr 9 11:13:50 CDT 2009
Module: wine
Branch: master
Commit: 3a0eb81cea5301103da362e2594ca828fc8bc6a3
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3a0eb81cea5301103da362e2594ca828fc8bc6a3
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Apr 9 09:58:29 2009 +0200
wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().
---
dlls/wined3d/glsl_shader.c | 85 +++++++++++++++++++++-----------------------
1 files changed, 41 insertions(+), 44 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=3a0eb81cea5301103da362e2594ca828fc8bc6a3
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