Henri Verbeet : wined3d: Fix a condition in record_lights().
Alexandre Julliard
julliard at winehq.org
Fri Aug 7 08:49:24 CDT 2009
Module: wine
Branch: master
Commit: 35826e9761b8b9c90e6f64b24d8e0d33261f57ce
URL: http://source.winehq.org/git/wine.git/?a=commit;h=35826e9761b8b9c90e6f64b24d8e0d33261f57ce
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Aug 7 08:51:22 2009 +0200
wined3d: Fix a condition in record_lights().
---
dlls/wined3d/stateblock.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index a8e53f0..abdb333 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -357,7 +357,7 @@ static inline void record_lights(IWineD3DStateBlockImpl *This, IWineD3DStateBloc
LIST_FOR_EACH(e, &This->lightMap[i]) {
BOOL updated = FALSE;
PLIGHTINFOEL *src = LIST_ENTRY(e, PLIGHTINFOEL, entry), *realLight;
- if(!src->changed || !src->enabledChanged) continue;
+ if (!src->changed && !src->enabledChanged) continue;
/* Look up the light in the destination */
LIST_FOR_EACH(f, &targetStateBlock->lightMap[i]) {
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