Rico Schüller : d3d10: Implement GetConstantBufferByIndex.

Alexandre Julliard julliard at winehq.org
Fri Aug 21 09:32:23 CDT 2009


Module: wine
Branch: master
Commit: 48f66efbfe506fdbccaa9a127c61e14e46d70a00
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=48f66efbfe506fdbccaa9a127c61e14e46d70a00

Author: Rico Schüller <kgbricola at web.de>
Date:   Thu Aug 20 19:06:49 2009 +0200

d3d10: Implement GetConstantBufferByIndex.

---

 dlls/d3d10/effect.c |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index f40d5fd..a5a32e1 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -831,9 +831,22 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_GetDesc(ID3D10Effect *iface, D3D10
 static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetConstantBufferByIndex(ID3D10Effect *iface,
         UINT index)
 {
-    FIXME("iface %p, index %u stub!\n", iface, index);
+    struct d3d10_effect *This = (struct d3d10_effect *)iface;
+    struct d3d10_effect_local_buffer *l;
 
-    return NULL;
+    TRACE("iface %p, index %u\n", iface, index);
+
+    if (index >= This->local_buffer_count)
+    {
+        WARN("Invalid index specified\n");
+        return NULL;
+    }
+
+    l = &This->local_buffers[index];
+
+    TRACE("Returning buffer %p, \"%s\"\n", l, l->name);
+
+    return (ID3D10EffectConstantBuffer *)l;
 }
 
 static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetConstantBufferByName(ID3D10Effect *iface,




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