Henri Verbeet : wined3d: Move shader input/ output signatures to IWineD3DBaseShaderClass.

Alexandre Julliard julliard at winehq.org
Thu Dec 31 07:42:43 CST 2009


Module: wine
Branch: master
Commit: b548e387aef1dcf71e88f784082b326faf63cbc0
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b548e387aef1dcf71e88f784082b326faf63cbc0

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Dec 30 19:33:41 2009 +0100

wined3d: Move shader input/output signatures to IWineD3DBaseShaderClass.

---

 dlls/wined3d/arb_program_shader.c |   47 +++++++++++++++++++-----------------
 dlls/wined3d/glsl_shader.c        |   11 ++++----
 dlls/wined3d/shader.c             |   11 ++++----
 dlls/wined3d/wined3d_private.h    |    8 +++---
 4 files changed, 41 insertions(+), 36 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=b548e387aef1dcf71e88f784082b326faf63cbc0



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