David Adam : d3dx9_36: Fix failing tests in Windows.

Alexandre Julliard julliard at winehq.org
Mon Feb 2 09:01:20 CST 2009


Module: wine
Branch: master
Commit: 3f1a7abf48fdf628a00ecbb236218398a6a75dc1
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3f1a7abf48fdf628a00ecbb236218398a6a75dc1

Author: David Adam <david.adam.cnrs at gmail.com>
Date:   Sat Jan 31 12:04:55 2009 +0100

d3dx9_36: Fix failing tests in Windows.

---

 dlls/d3dx9_36/math.c       |    8 ++++----
 dlls/d3dx9_36/tests/math.c |   39 +++++++++++++++++++++++++++++++--------
 2 files changed, 35 insertions(+), 12 deletions(-)

diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c
index 13b8bd3..b8416c6 100644
--- a/dlls/d3dx9_36/math.c
+++ b/dlls/d3dx9_36/math.c
@@ -164,13 +164,13 @@ D3DXMATRIX* WINAPI D3DXMatrixTransformation2D(
     {
         sca.x=pscaling->x;
         sca.y=pscaling->y;
-        sca.z=0.0f;
+        sca.z=1.0f;
     }
     else
     {
-        sca.x=0.0f;
-        sca.y=0.0f;
-        sca.z=0.0f;
+        sca.x=1.0f;
+        sca.y=1.0f;
+        sca.z=1.0f;
     }
 
     if ( protationcenter )
diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c
index 50db67b..8a9c3e2 100644
--- a/dlls/d3dx9_36/tests/math.c
+++ b/dlls/d3dx9_36/tests/math.c
@@ -612,7 +612,7 @@ static void test_Matrix_Transformation2D(void)
     U(exp_mat).m[3][1] = -13.401899f;
     U(exp_mat).m[0][2] = 0.0f;
     U(exp_mat).m[1][2] = 0.0f;
-    U(exp_mat).m[2][2] = 0.0f;
+    U(exp_mat).m[2][2] = 1.0f;
     U(exp_mat).m[3][2] = 0.0f;
     U(exp_mat).m[0][3] = 0.0f;
     U(exp_mat).m[1][3] = 0.0f;
@@ -635,17 +635,17 @@ static void test_Matrix_Transformation2D(void)
 
     sca_rot = 5.0f*D3DX_PI/4.0f;
 
-    U(exp_mat).m[0][0] = 0.0f;
-    U(exp_mat).m[1][0] = 0.0f;
+    U(exp_mat).m[0][0] = 0.50f;
+    U(exp_mat).m[1][0] = -0.866025f;
     U(exp_mat).m[2][0] = 0.0f;
-    U(exp_mat).m[3][0] = 2.830127f;
-    U(exp_mat).m[0][1] = 0.0f;
-    U(exp_mat).m[1][1] = 0.0f;
+    U(exp_mat).m[3][0] = -6.0f;
+    U(exp_mat).m[0][1] = 0.866025f;
+    U(exp_mat).m[1][1] = 0.50f;
     U(exp_mat).m[2][1] = 0.0f;
-    U(exp_mat).m[3][1] = 12.294229f;
+    U(exp_mat).m[3][1] = 7.0f;
     U(exp_mat).m[0][2] = 0.0f;
     U(exp_mat).m[1][2] = 0.0f;
-    U(exp_mat).m[2][2] = 0.0f;
+    U(exp_mat).m[2][2] = 1.0f;
     U(exp_mat).m[3][2] = 0.0f;
     U(exp_mat).m[0][3] = 0.0f;
     U(exp_mat).m[1][3] = 0.0f;
@@ -655,6 +655,29 @@ static void test_Matrix_Transformation2D(void)
     D3DXMatrixTransformation2D(&got_mat, &sca_center, sca_rot, NULL, NULL, rot, &trans);
 
     expect_mat(&exp_mat, &got_mat);
+
+/*_________*/
+
+    U(exp_mat).m[0][0] = 0.50f;
+    U(exp_mat).m[1][0] = -0.866025f;
+    U(exp_mat).m[2][0] = 0.0f;
+    U(exp_mat).m[3][0] = 0.0f;
+    U(exp_mat).m[0][1] = 0.866025f;
+    U(exp_mat).m[1][1] = 0.50f;
+    U(exp_mat).m[2][1] = 0.0f;
+    U(exp_mat).m[3][1] = 0.0f;
+    U(exp_mat).m[0][2] = 0.0f;
+    U(exp_mat).m[1][2] = 0.0f;
+    U(exp_mat).m[2][2] = 1.0f;
+    U(exp_mat).m[3][2] = 0.0f;
+    U(exp_mat).m[0][3] = 0.0f;
+    U(exp_mat).m[1][3] = 0.0f;
+    U(exp_mat).m[2][3] = 0.0f;
+    U(exp_mat).m[3][3] = 1.0f;
+
+    D3DXMatrixTransformation2D(&got_mat, NULL, sca_rot, NULL, NULL, rot, NULL);
+
+    expect_mat(&exp_mat, &got_mat);
 }
 
 static void test_D3DXVec_Array(void)




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