Francois Gouget : d3dx8: The d3dx debug channel is unused so remove it.
Alexandre Julliard
julliard at winehq.org
Thu Feb 12 11:14:49 CST 2009
Module: wine
Branch: master
Commit: 043cf21f236456d343015ff4a77f752589f6949d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=043cf21f236456d343015ff4a77f752589f6949d
Author: Francois Gouget <fgouget at free.fr>
Date: Thu Feb 12 12:29:47 2009 +0100
d3dx8: The d3dx debug channel is unused so remove it.
---
dlls/d3dx8/mesh.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx8/mesh.c b/dlls/d3dx8/mesh.c
index baa5f20..b0562c7 100644
--- a/dlls/d3dx8/mesh.c
+++ b/dlls/d3dx8/mesh.c
@@ -21,11 +21,9 @@
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
-#include "wine/debug.h"
#include "d3dx8_private.h"
-WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *pmin, CONST D3DXVECTOR3 *pmax, CONST D3DXVECTOR3 *prayposition, CONST D3DXVECTOR3 *praydirection)
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