Henri Verbeet : d3d10core: Handle a NULL view desc in CreateRenderTargetView().

Alexandre Julliard julliard at winehq.org
Mon Jan 26 10:14:04 CST 2009


Module: wine
Branch: master
Commit: 2953d81463d5886c4adce7a86db0ded93fc39f4a
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2953d81463d5886c4adce7a86db0ded93fc39f4a

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Jan 26 09:38:14 2009 +0100

d3d10core: Handle a NULL view desc in CreateRenderTargetView().

---

 dlls/d3d10core/d3d10core_private.h |    1 +
 dlls/d3d10core/device.c            |  134 ++++++++++++++++++++++++++++++++++++
 dlls/d3d10core/view.c              |    6 ++-
 3 files changed, 140 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h
index d5132b2..e12fdf6 100644
--- a/dlls/d3d10core/d3d10core_private.h
+++ b/dlls/d3d10core/d3d10core_private.h
@@ -79,6 +79,7 @@ struct d3d10_rendertarget_view
     LONG refcount;
 
     ID3D10Resource *resource;
+    D3D10_RENDER_TARGET_VIEW_DESC desc;
 };
 
 /* Layered device */
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index cba8498..978fcd3 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -670,6 +670,125 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev
     return E_NOTIMPL;
 }
 
+static HRESULT d3d10_device_set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10Resource *resource)
+{
+    D3D10_RESOURCE_DIMENSION dimension;
+    HRESULT hr;
+
+    ID3D10Resource_GetType(resource, &dimension);
+
+    switch(dimension)
+    {
+        case D3D10_RESOURCE_DIMENSION_TEXTURE1D:
+        {
+            ID3D10Texture1D *texture;
+            D3D10_TEXTURE1D_DESC texture_desc;
+
+            hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture1D, (void **)&texture);
+            if (FAILED(hr))
+            {
+                ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n");
+                return E_INVALIDARG;
+            }
+
+            ID3D10Texture1D_GetDesc(texture, &texture_desc);
+            ID3D10Texture1D_Release(texture);
+
+            desc->Format = texture_desc.Format;
+            if (texture_desc.ArraySize == 1)
+            {
+                desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1D;
+                desc->Texture1D.MipSlice = 0;
+            }
+            else
+            {
+                desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1DARRAY;
+                desc->Texture1DArray.MipSlice = 0;
+                desc->Texture1DArray.FirstArraySlice = 0;
+                desc->Texture1DArray.ArraySize = 1;
+            }
+
+            return S_OK;
+        }
+
+        case D3D10_RESOURCE_DIMENSION_TEXTURE2D:
+        {
+            ID3D10Texture2D *texture;
+            D3D10_TEXTURE2D_DESC texture_desc;
+
+            hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture2D, (void **)&texture);
+            if (FAILED(hr))
+            {
+                ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n");
+                return E_INVALIDARG;
+            }
+
+            ID3D10Texture2D_GetDesc(texture, &texture_desc);
+            ID3D10Texture2D_Release(texture);
+
+            desc->Format = texture_desc.Format;
+            if (texture_desc.ArraySize == 1)
+            {
+                if (texture_desc.SampleDesc.Count == 1)
+                {
+                    desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D;
+                    desc->Texture2D.MipSlice = 0;
+                }
+                else
+                {
+                    desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMS;
+                }
+            }
+            else
+            {
+                if (texture_desc.SampleDesc.Count == 1)
+                {
+                    desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DARRAY;
+                    desc->Texture2DArray.MipSlice = 0;
+                    desc->Texture2DArray.FirstArraySlice = 0;
+                    desc->Texture2DArray.ArraySize = 1;
+                }
+                else
+                {
+                    desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY;
+                    desc->Texture2DMSArray.FirstArraySlice = 0;
+                    desc->Texture2DMSArray.ArraySize = 1;
+                }
+            }
+
+            return S_OK;
+        }
+
+        case D3D10_RESOURCE_DIMENSION_TEXTURE3D:
+        {
+            ID3D10Texture3D *texture;
+            D3D10_TEXTURE3D_DESC texture_desc;
+
+            hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture3D, (void **)&texture);
+            if (FAILED(hr))
+            {
+                ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n");
+                return E_INVALIDARG;
+            }
+
+            ID3D10Texture3D_GetDesc(texture, &texture_desc);
+            ID3D10Texture3D_Release(texture);
+
+            desc->Format = texture_desc.Format;
+            desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE3D;
+            desc->Texture3D.MipSlice = 0;
+            desc->Texture3D.FirstWSlice = 0;
+            desc->Texture3D.WSize = 1;
+
+            return S_OK;
+        }
+
+        default:
+            FIXME("Unhandled resource dimension %#x\n", dimension);
+            return E_INVALIDARG;
+    }
+}
+
 static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device *iface,
         ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view)
 {
@@ -686,6 +805,21 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Devic
 
     object->vtbl = &d3d10_rendertarget_view_vtbl;
     object->refcount = 1;
+
+    if (!desc)
+    {
+        HRESULT hr = d3d10_device_set_rtdesc_from_resource(&object->desc, resource);
+        if (FAILED(hr))
+        {
+            HeapFree(GetProcessHeap(), 0, object);
+            return hr;
+        }
+    }
+    else
+    {
+        object->desc = *desc;
+    }
+
     object->resource = resource;
     ID3D10Resource_AddRef(resource);
 
diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c
index 7810c82..59d56b6 100644
--- a/dlls/d3d10core/view.c
+++ b/dlls/d3d10core/view.c
@@ -124,7 +124,11 @@ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTa
 static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView* iface,
         D3D10_RENDER_TARGET_VIEW_DESC *desc)
 {
-    FIXME("iface %p, desc %p stub!\n", iface, desc);
+    struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface;
+
+    TRACE("iface %p, desc %p\n", iface, desc);
+
+    *desc = This->desc;
 }
 
 const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl =




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