Henri Verbeet : wined3d: Use FBOs for offscreen rendering by default.

Alexandre Julliard julliard at winehq.org
Fri Jun 5 08:56:55 CDT 2009


Module: wine
Branch: master
Commit: a5876bb91e92645a400a248abb1ef283d1a822f6
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a5876bb91e92645a400a248abb1ef283d1a822f6

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Jun  5 10:10:48 2009 +0200

wined3d: Use FBOs for offscreen rendering by default.

---

 dlls/wined3d/wined3d_main.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 2775dc9..f996aec 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -41,7 +41,7 @@ wined3d_settings_t wined3d_settings =
     PS_HW,          /* Hardware by default */
     VBO_HW,         /* Hardware by default */
     TRUE,           /* Use of GLSL enabled by default */
-    ORM_BACKBUFFER, /* Use the backbuffer to do offscreen rendering */
+    ORM_FBO,        /* Use FBOs to do offscreen rendering */
     RTL_AUTO,       /* Automatically determine best locking method */
     PCI_VENDOR_NONE,/* PCI Vendor ID */
     PCI_DEVICE_NONE,/* PCI Device ID */




More information about the wine-cvs mailing list