Stefan Dösinger : wined3d : Store the bumpmap ARB constants in ARB structures.
Alexandre Julliard
julliard at winehq.org
Wed Jun 10 10:16:58 CDT 2009
Module: wine
Branch: master
Commit: 298bd3c50da3fd181ba73a5c139c45ef8d0db743
URL: http://source.winehq.org/git/wine.git/?a=commit;h=298bd3c50da3fd181ba73a5c139c45ef8d0db743
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Jun 9 14:14:12 2009 -0700
wined3d: Store the bumpmap ARB constants in ARB structures.
---
dlls/wined3d/arb_program_shader.c | 149 +++++++++++++++++++++----------------
dlls/wined3d/glsl_shader.c | 31 +++-----
dlls/wined3d/wined3d_private.h | 8 --
3 files changed, 97 insertions(+), 91 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=298bd3c50da3fd181ba73a5c139c45ef8d0db743
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