Gerald Pfeifer : d3d9: Use correct constant types ( WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT and WINED3DRTYPE_SURFACE instead of D3DRTYPE_SURFACE ).
Alexandre Julliard
julliard at winehq.org
Thu Jun 11 10:54:26 CDT 2009
Module: wine
Branch: master
Commit: 6383d5fee28fdd6a44303d86cd12713f0e2ce9fc
URL: http://source.winehq.org/git/wine.git/?a=commit;h=6383d5fee28fdd6a44303d86cd12713f0e2ce9fc
Author: Gerald Pfeifer <gerald at pfeifer.com>
Date: Wed Jun 10 17:09:42 2009 +0200
d3d9: Use correct constant types (WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT and WINED3DRTYPE_SURFACE instead of D3DRTYPE_SURFACE).
---
dlls/d3d9/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index c711087..4eeb609 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -797,7 +797,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface
/* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
* in D3DPOOL_DEFAULT
*/
- if(!(usage & WINED3DUSAGE_RENDERTARGET) && (pool != D3DPOOL_DEFAULT || restype != D3DRTYPE_SURFACE)) {
+ if(!(usage & WINED3DUSAGE_RENDERTARGET) && (pool != WINED3DPOOL_DEFAULT || restype != WINED3DRTYPE_SURFACE)) {
LeaveCriticalSection(&d3d9_cs);
WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
return D3DERR_INVALIDCALL;
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