Henri Verbeet : wined3d: Get rid of some asserts.
Alexandre Julliard
julliard at winehq.org
Mon Jun 22 09:04:14 CDT 2009
Module: wine
Branch: master
Commit: 404f4f73214c52c985adaeae6e18187c1a08cb66
URL: http://source.winehq.org/git/wine.git/?a=commit;h=404f4f73214c52c985adaeae6e18187c1a08cb66
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jun 22 10:16:00 2009 +0200
wined3d: Get rid of some asserts.
---
dlls/wined3d/directx.c | 3 ---
dlls/wined3d/palette.c | 5 +++--
dlls/wined3d/surface_base.c | 5 -----
dlls/wined3d/surface_gdi.c | 1 -
4 files changed, 3 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 25fd4d4..536d7a4 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -23,7 +23,6 @@
*/
#include "config.h"
-#include <assert.h>
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
@@ -242,7 +241,6 @@ static void WineD3D_ReleaseFakeGLContext(void) {
wined3d_fake_gl_context_hwnd = NULL;
wined3d_fake_gl_context_available = FALSE;
}
- assert(wined3d_fake_gl_context_ref >= 0);
LeaveCriticalSection(&wined3d_fake_gl_context_cs);
}
@@ -254,7 +252,6 @@ static BOOL WineD3D_CreateFakeGLContext(void) {
TRACE("getting context...\n");
if(wined3d_fake_gl_context_ref > 0) goto ret;
- assert(0 == wined3d_fake_gl_context_ref);
wined3d_fake_gl_context_foreign = TRUE;
diff --git a/dlls/wined3d/palette.c b/dlls/wined3d/palette.c
index 338e66e..a5447d0 100644
--- a/dlls/wined3d/palette.c
+++ b/dlls/wined3d/palette.c
@@ -22,7 +22,6 @@
#include "winerror.h"
#include "wine/debug.h"
-#include <assert.h>
#include <string.h>
#include "wined3d_private.h"
@@ -78,7 +77,9 @@ DWORD IWineD3DPaletteImpl_Size(DWORD dwFlags) {
case WINEDDPCAPS_2BIT: return 4;
case WINEDDPCAPS_4BIT: return 16;
case WINEDDPCAPS_8BIT: return 256;
- default: assert(0); return 256;
+ default:
+ FIXME("Unhandled size bits %#x.\n", dwFlags & SIZE_BITS);
+ return 256;
}
}
diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c
index d776785..44b9423 100644
--- a/dlls/wined3d/surface_base.c
+++ b/dlls/wined3d/surface_base.c
@@ -30,8 +30,6 @@
#include "wine/port.h"
#include "wined3d_private.h"
-#include <assert.h>
-
WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
/* See also float_16_to_32() in wined3d_private.h */
@@ -1117,8 +1115,6 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
dstwidth = xdst.right - xdst.left;
width = (xdst.right - xdst.left) * bpp;
- assert(width <= dlock.Pitch);
-
if (DestRect && Src != This)
dbuf = dlock.pBits;
else
@@ -1619,7 +1615,6 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
slock.Pitch = dlock.Pitch;
/* Since slock was originally copied from this surface's description, we can just reuse it */
- assert(This->resource.allocatedMemory != NULL);
sbuf = This->resource.allocatedMemory + lock_src.top * pitch + lock_src.left * bpp;
dbuf = This->resource.allocatedMemory + lock_dst.top * pitch + lock_dst.left * bpp;
sEntry = Src->resource.format_desc;
diff --git a/dlls/wined3d/surface_gdi.c b/dlls/wined3d/surface_gdi.c
index a194569..96054d9 100644
--- a/dlls/wined3d/surface_gdi.c
+++ b/dlls/wined3d/surface_gdi.c
@@ -29,7 +29,6 @@
#include "wine/port.h"
#include "wined3d_private.h"
-#include <assert.h>
#include <stdio.h>
/* Use the d3d_surface debug channel to have one channel for all surfaces */
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