Henri Verbeet : wined3d: Remove shader_is_version_token().
Alexandre Julliard
julliard at winehq.org
Tue Jun 30 08:33:30 CDT 2009
Module: wine
Branch: master
Commit: 5b6877ee621463b3fd23725d0fed850c7fcb887e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5b6877ee621463b3fd23725d0fed850c7fcb887e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Jun 30 10:58:11 2009 +0200
wined3d: Remove shader_is_version_token().
---
dlls/wined3d/baseshader.c | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c
index c5aafbf..20eeeea 100644
--- a/dlls/wined3d/baseshader.c
+++ b/dlls/wined3d/baseshader.c
@@ -138,11 +138,6 @@ const struct wined3d_shader_frontend *shader_select_frontend(DWORD version_token
}
}
-static inline BOOL shader_is_version_token(DWORD token) {
- return shader_is_pshader_version(token) ||
- shader_is_vshader_version(token);
-}
-
void shader_buffer_init(struct SHADER_BUFFER *buffer)
{
buffer->buffer = HeapAlloc(GetProcessHeap(), 0, SHADER_PGMSIZE);
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