Henri Verbeet : wined3d: Use flags for shader_glsl_get_sample_function().

Alexandre Julliard julliard at winehq.org
Wed Mar 4 09:00:51 CST 2009


Module: wine
Branch: master
Commit: 703ef0de02df3f4f5f9541425b16e580373e2c75
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=703ef0de02df3f4f5f9541425b16e580373e2c75

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Mar  4 07:07:38 2009 +0100

wined3d: Use flags for shader_glsl_get_sample_function().

Having three BOOL parameters looks a bit awkward.

---

 dlls/wined3d/glsl_shader.c |   59 +++++++++++++++++++++++---------------------
 1 files changed, 31 insertions(+), 28 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=703ef0de02df3f4f5f9541425b16e580373e2c75



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