Henri Verbeet : wined3d: Create a frontend for parsing shaders.
Alexandre Julliard
julliard at winehq.org
Mon May 4 09:06:38 CDT 2009
Module: wine
Branch: master
Commit: 2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon May 4 09:49:27 2009 +0200
wined3d: Create a frontend for parsing shaders.
---
dlls/wined3d/arb_program_shader.c | 12 ++++--
dlls/wined3d/baseshader.c | 70 ++++++++++++++++++++-----------------
dlls/wined3d/glsl_shader.c | 12 ++++--
dlls/wined3d/pixelshader.c | 8 +++--
dlls/wined3d/shader_sm1.c | 19 +++++++---
dlls/wined3d/vertexshader.c | 9 +++--
dlls/wined3d/wined3d_private.h | 44 ++++++++++++++---------
7 files changed, 104 insertions(+), 70 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee
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