Henri Verbeet : wined3d: Store the shader version in the frontend' s private data.

Alexandre Julliard julliard at winehq.org
Thu May 7 09:25:37 CDT 2009


Module: wine
Branch: master
Commit: 5c63d93e18f050dc9912fd385e4d5a9d52765967
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5c63d93e18f050dc9912fd385e4d5a9d52765967

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed May  6 17:59:21 2009 +0200

wined3d: Store the shader version in the frontend's private data.

---

 dlls/wined3d/baseshader.c      |   38 +++++++++++++++++++-------------------
 dlls/wined3d/shader_sm1.c      |   27 +++++++++++++++++----------
 dlls/wined3d/shader_sm4.c      |   13 ++++++++-----
 dlls/wined3d/wined3d_private.h |   11 +++++------
 4 files changed, 49 insertions(+), 40 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=5c63d93e18f050dc9912fd385e4d5a9d52765967



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