Henri Verbeet : wined3d: Store the shader version in the frontend' s private data.
Alexandre Julliard
julliard at winehq.org
Thu May 7 09:25:37 CDT 2009
Module: wine
Branch: master
Commit: 5c63d93e18f050dc9912fd385e4d5a9d52765967
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5c63d93e18f050dc9912fd385e4d5a9d52765967
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed May 6 17:59:21 2009 +0200
wined3d: Store the shader version in the frontend's private data.
---
dlls/wined3d/baseshader.c | 38 +++++++++++++++++++-------------------
dlls/wined3d/shader_sm1.c | 27 +++++++++++++++++----------
dlls/wined3d/shader_sm4.c | 13 ++++++++-----
dlls/wined3d/wined3d_private.h | 11 +++++------
4 files changed, 49 insertions(+), 40 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=5c63d93e18f050dc9912fd385e4d5a9d52765967
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