Henri Verbeet : wined3d: Pass a struct wined3d_shader_register to shader_glsl_get_register_name().

Alexandre Julliard julliard at winehq.org
Fri May 8 08:06:25 CDT 2009


Module: wine
Branch: master
Commit: 4a18697246f3111ef95930fadf7cf8fffeb5e048
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4a18697246f3111ef95930fadf7cf8fffeb5e048

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu May  7 16:36:08 2009 +0200

wined3d: Pass a struct wined3d_shader_register to shader_glsl_get_register_name().

---

 dlls/wined3d/glsl_shader.c |   78 +++++++++++++++++++++-----------------------
 1 files changed, 37 insertions(+), 41 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=4a18697246f3111ef95930fadf7cf8fffeb5e048



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