Stefan Dösinger : wined3d: Remove a MESA hack.
Alexandre Julliard
julliard at winehq.org
Fri May 29 09:15:50 CDT 2009
Module: wine
Branch: master
Commit: e2be741bc0abbbc685e17729bf23a59ba273957f
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e2be741bc0abbbc685e17729bf23a59ba273957f
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue May 26 15:48:45 2009 +0200
wined3d: Remove a MESA hack.
---
dlls/wined3d/arb_program_shader.c | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 8b9e185..1713302 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -2132,11 +2132,6 @@ static GLuint shader_arb_generate_vshader(IWineD3DVertexShaderImpl *This,
shader_addline(buffer, "TEMP A0_SHADOW;\n");
}
- /* Mesa supports only 95 constants */
- if (GL_VEND(MESA) || GL_VEND(WINE))
- This->baseShader.limits.constant_float =
- min(95, This->baseShader.limits.constant_float);
-
shader_addline(buffer, "TEMP TA;\n");
/* Base Declarations */
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