Stefan Dösinger : wined3d: Remove a MESA hack.

Alexandre Julliard julliard at winehq.org
Fri May 29 09:15:50 CDT 2009


Module: wine
Branch: master
Commit: e2be741bc0abbbc685e17729bf23a59ba273957f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e2be741bc0abbbc685e17729bf23a59ba273957f

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue May 26 15:48:45 2009 +0200

wined3d: Remove a MESA hack.

---

 dlls/wined3d/arb_program_shader.c |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 8b9e185..1713302 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -2132,11 +2132,6 @@ static GLuint shader_arb_generate_vshader(IWineD3DVertexShaderImpl *This,
         shader_addline(buffer, "TEMP A0_SHADOW;\n");
     }
 
-    /* Mesa supports only 95 constants */
-    if (GL_VEND(MESA) || GL_VEND(WINE))
-        This->baseShader.limits.constant_float =
-                min(95, This->baseShader.limits.constant_float);
-
     shader_addline(buffer, "TEMP TA;\n");
 
     /* Base Declarations */




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