Marcus Meissner : wined3d: Check for NULL before context_release (Coverity) .
Alexandre Julliard
julliard at winehq.org
Tue Nov 3 15:37:17 CST 2009
Module: wine
Branch: master
Commit: 9f8a73ab960335a4d2c4e0d29a379ebbff6e5053
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9f8a73ab960335a4d2c4e0d29a379ebbff6e5053
Author: Marcus Meissner <marcus at jet.franken.de>
Date: Sun Nov 1 16:05:19 2009 +0100
wined3d: Check for NULL before context_release (Coverity).
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 8c143ec..221f16e 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -4983,7 +4983,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadLocation(IWineD3DSurface *iface, D
mem = HeapAlloc(GetProcessHeap(), 0, outpitch * height);
if(!mem) {
ERR("Out of memory %d, %d!\n", outpitch, height);
- context_release(context);
+ if (context) context_release(context);
return WINED3DERR_OUTOFVIDEOMEMORY;
}
d3dfmt_convert_surface(This->resource.allocatedMemory, mem, pitch, width, height, outpitch, convert, This);
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