Stefan Dösinger : d3d9: Reduce the YUV test precision.
Alexandre Julliard
julliard at winehq.org
Thu Oct 8 08:57:12 CDT 2009
Module: wine
Branch: master
Commit: fcd0bc8f54f16d9c7ae9a4d2d5e7752cd832ca9f
URL: http://source.winehq.org/git/wine.git/?a=commit;h=fcd0bc8f54f16d9c7ae9a4d2d5e7752cd832ca9f
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Oct 2 16:53:58 2009 +0200
d3d9: Reduce the YUV test precision.
---
dlls/d3d9/tests/visual.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 092cbe9..f12983d 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -9754,11 +9754,11 @@ static void yuv_color_test(IDirect3DDevice9 *device) {
* differently, so we need a max diff of 16
*/
color = getPixelColor(device, 40, 240);
- ok(color_match(color, ref_color_left, 16),
+ ok(color_match(color, ref_color_left, 18),
"Input 0x%08x: Got color 0x%08x for pixel 1/1, expected 0x%08x, format %s\n",
test_data[i].in, color, ref_color_left, fmt_string);
color = getPixelColor(device, 600, 240);
- ok(color_match(color, ref_color_right, 16),
+ ok(color_match(color, ref_color_right, 18),
"Input 0x%08x: Got color 0x%08x for pixel 2/1, expected 0x%08x, format %s\n",
test_data[i].in, color, ref_color_right, fmt_string);
}
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