Rico Schüller : d3d10: Mark annotation variable as annotation.
Alexandre Julliard
julliard at winehq.org
Wed Oct 28 10:12:27 CDT 2009
Module: wine
Branch: master
Commit: b188cb132c6a245492f04c383e227708ce25e5b2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b188cb132c6a245492f04c383e227708ce25e5b2
Author: Rico Schüller <kgbricola at web.de>
Date: Tue Oct 27 20:14:27 2009 +0100
d3d10: Mark annotation variable as annotation.
---
dlls/d3d10/effect.c | 7 +++----
1 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 372982b..db66806 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -830,6 +830,9 @@ static HRESULT parse_fx10_annotation(struct d3d10_effect_variable *a, const char
skip_dword_unknown(ptr, 1);
+ /* mark the variable as annotation */
+ a->flag = D3D10_EFFECT_VARIABLE_ANNOTATION;
+
return S_OK;
}
@@ -2345,10 +2348,6 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_variable_GetDesc(ID3D10EffectVaria
{
desc->ExplicitBindPoint = This->buffer_offset;
}
- else if(This->flag)
- {
- FIXME("Unhandled flag %#x!\n", This->flag);
- }
return S_OK;
}
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