Henri Verbeet : wined3d: Introduce a separate structure for various OpenGL implementation limits.
Alexandre Julliard
julliard at winehq.org
Thu Oct 29 11:20:37 CDT 2009
Module: wine
Branch: master
Commit: 48e03bc18954f5d8b337df479c9474975dbaf5ef
URL: http://source.winehq.org/git/wine.git/?a=commit;h=48e03bc18954f5d8b337df479c9474975dbaf5ef
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Oct 29 10:37:10 2009 +0100
wined3d: Introduce a separate structure for various OpenGL implementation limits.
---
dlls/wined3d/arb_program_shader.c | 34 +++---
dlls/wined3d/ati_fragment_shader.c | 8 +-
dlls/wined3d/context.c | 28 ++--
dlls/wined3d/device.c | 28 ++--
dlls/wined3d/directx.c | 216 ++++++++++++++++++----------------
dlls/wined3d/drawprim.c | 6 +-
dlls/wined3d/glsl_shader.c | 49 ++++----
dlls/wined3d/nvidia_texture_shader.c | 12 +-
dlls/wined3d/pixelshader.c | 6 +-
dlls/wined3d/state.c | 74 ++++++------
dlls/wined3d/stateblock.c | 4 +-
dlls/wined3d/surface.c | 2 +-
dlls/wined3d/utils.c | 13 +-
dlls/wined3d/wined3d_gl.h | 69 ++++++-----
14 files changed, 284 insertions(+), 265 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=48e03bc18954f5d8b337df479c9474975dbaf5ef
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