Henri Verbeet : d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.
Alexandre Julliard
julliard at winehq.org
Tue Sep 1 11:05:51 CDT 2009
Module: wine
Branch: master
Commit: d8f60a04e3f74592b5435ad5aa9453983dc9d32a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d8f60a04e3f74592b5435ad5aa9453983dc9d32a
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 1 09:09:33 2009 +0200
d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.
---
include/d3d10shader.h | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/include/d3d10shader.h b/include/d3d10shader.h
index 7910057..4033c9b 100644
--- a/include/d3d10shader.h
+++ b/include/d3d10shader.h
@@ -113,4 +113,15 @@ typedef struct _D3D10_SHADER_MACRO
LPCSTR Definition;
} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO;
+typedef struct _D3D10_SIGNATURE_PARAMETER_DESC
+{
+ LPCSTR SemanticName;
+ UINT SemanticIndex;
+ UINT Register;
+ D3D10_NAME SystemValueType;
+ D3D10_REGISTER_COMPONENT_TYPE ComponentType;
+ BYTE Mask;
+ BYTE ReadWriteMask;
+} D3D10_SIGNATURE_PARAMETER_DESC;
+
#endif /* __WINE_D3D10SHADER_H */
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