Rico Schüller : d3d10: Implement ID3D10EffectPass:: GetAnnotationByIndex().

Alexandre Julliard julliard at winehq.org
Thu Sep 10 09:08:46 CDT 2009


Module: wine
Branch: master
Commit: c2f5c3235c1d11bc376a6d085a50aaa6b8bd474f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c2f5c3235c1d11bc376a6d085a50aaa6b8bd474f

Author: Rico Schüller <kgbricola at web.de>
Date:   Wed Sep  9 19:17:14 2009 +0200

d3d10: Implement ID3D10EffectPass::GetAnnotationByIndex().

---

 dlls/d3d10/effect.c |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 07d3629..d85cbe4 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -1554,9 +1554,22 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_pass_GetPixelShaderDesc(ID3D10Effe
 static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnnotationByIndex(ID3D10EffectPass *iface,
         UINT index)
 {
-    FIXME("iface %p, index %u stub!\n", iface, index);
+    struct d3d10_effect_pass *This = (struct d3d10_effect_pass *)iface;
+    struct d3d10_effect_variable *a;
 
-    return NULL;
+    TRACE("iface %p, index %u\n", iface, index);
+
+    if (index >= This->annotation_count)
+    {
+        WARN("Invalid index specified\n");
+        return (ID3D10EffectVariable *)&null_variable;
+    }
+
+    a = &This->annotations[index];
+
+    TRACE("Returning annotation %p, %s\n", a, debugstr_a(a->name));
+
+    return (ID3D10EffectVariable *)a;
 }
 
 static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnnotationByName(ID3D10EffectPass *iface,




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