Henri Verbeet : wined3d: Remove unused IWineD3DVertexShaderImpl fields.
Alexandre Julliard
julliard at winehq.org
Thu Sep 24 10:54:08 CDT 2009
Module: wine
Branch: master
Commit: 5ac3ed7f734b5a56611885fa3dfd65e5ecf070d2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5ac3ed7f734b5a56611885fa3dfd65e5ecf070d2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Sep 23 18:42:03 2009 +0200
wined3d: Remove unused IWineD3DVertexShaderImpl fields.
---
dlls/wined3d/wined3d_private.h | 4 ----
1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 95ca035..11f8c99 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2765,8 +2765,6 @@ typedef struct IWineD3DVertexShaderImpl {
/* IWineD3DVertexShaderImpl */
IUnknown *parent;
- DWORD usage;
-
/* The GL shader */
void *backend_priv;
@@ -2776,8 +2774,6 @@ typedef struct IWineD3DVertexShaderImpl {
UINT min_rel_offset, max_rel_offset;
UINT rel_offset;
-
- UINT recompile_count;
} IWineD3DVertexShaderImpl;
extern const IWineD3DVertexShaderVtbl IWineD3DVertexShader_Vtbl DECLSPEC_HIDDEN;
More information about the wine-cvs
mailing list