Henri Verbeet : wined3d: Move common shader fields to IWineD3DBaseShaderClass.
Alexandre Julliard
julliard at winehq.org
Fri Sep 25 10:25:23 CDT 2009
Module: wine
Branch: master
Commit: f88c6e5ce5952ff348af608ace2f497d8d572f75
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f88c6e5ce5952ff348af608ace2f497d8d572f75
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Sep 25 13:31:44 2009 +0200
wined3d: Move common shader fields to IWineD3DBaseShaderClass.
---
dlls/wined3d/arb_program_shader.c | 32 +++++++++++++++-------------
dlls/wined3d/baseshader.c | 8 +++++-
dlls/wined3d/glsl_shader.c | 40 ++++++++++++++++++++++++-------------
dlls/wined3d/pixelshader.c | 9 ++-----
dlls/wined3d/vertexshader.c | 9 ++-----
dlls/wined3d/wined3d_private.h | 21 +++++-------------
6 files changed, 61 insertions(+), 58 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=f88c6e5ce5952ff348af608ace2f497d8d572f75
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