Henri Verbeet : wined3d: Move common shader fields to IWineD3DBaseShaderClass.

Alexandre Julliard julliard at winehq.org
Fri Sep 25 10:25:23 CDT 2009


Module: wine
Branch: master
Commit: f88c6e5ce5952ff348af608ace2f497d8d572f75
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f88c6e5ce5952ff348af608ace2f497d8d572f75

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Sep 25 13:31:44 2009 +0200

wined3d: Move common shader fields to IWineD3DBaseShaderClass.

---

 dlls/wined3d/arb_program_shader.c |   32 +++++++++++++++-------------
 dlls/wined3d/baseshader.c         |    8 +++++-
 dlls/wined3d/glsl_shader.c        |   40 ++++++++++++++++++++++++-------------
 dlls/wined3d/pixelshader.c        |    9 ++-----
 dlls/wined3d/vertexshader.c       |    9 ++-----
 dlls/wined3d/wined3d_private.h    |   21 +++++-------------
 6 files changed, 61 insertions(+), 58 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=f88c6e5ce5952ff348af608ace2f497d8d572f75



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