Rico Schüller : d3d10: Add the D3D10_CBUFFER_TYPE enum .
Alexandre Julliard
julliard at winehq.org
Wed Sep 30 10:56:10 CDT 2009
Module: wine
Branch: master
Commit: 390cc62e011b9a9ff59146c9d2889fe9105f2dc3
URL: http://source.winehq.org/git/wine.git/?a=commit;h=390cc62e011b9a9ff59146c9d2889fe9105f2dc3
Author: Rico Schüller <kgbricola at web.de>
Date: Wed Sep 30 11:39:27 2009 +0200
d3d10: Add the D3D10_CBUFFER_TYPE enum.
---
include/d3d10shader.h | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/include/d3d10shader.h b/include/d3d10shader.h
index 4033c9b..59221cc 100644
--- a/include/d3d10shader.h
+++ b/include/d3d10shader.h
@@ -82,6 +82,12 @@ typedef enum _D3D10_SHADER_VARIABLE_TYPE
D3D10_SVT_FORCE_DWORD = 0x7fffffff
} D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE;
+typedef enum D3D10_CBUFFER_TYPE
+{
+ D3D10_CT_CBUFFER = 0,
+ D3D10_CT_TBUFFER = 1
+} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE;
+
typedef enum D3D10_NAME
{
D3D10_NAME_UNDEFINED = 0,
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