Henri Verbeet : wined3d: Move handling of the unimplemented WINED3DRS_BORDERCOLOR state to ddraw.

Alexandre Julliard julliard at winehq.org
Fri Apr 2 10:17:10 CDT 2010


Module: wine
Branch: master
Commit: 2e5976a8c581ac523e9e6e3fbf67b9e12b738be1
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2e5976a8c581ac523e9e6e3fbf67b9e12b738be1

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Apr  1 21:28:53 2010 +0200

wined3d: Move handling of the unimplemented WINED3DRS_BORDERCOLOR state to ddraw.

---

 dlls/ddraw/device.c      |   12 ++++++++++++
 dlls/wined3d/state.c     |    8 --------
 dlls/wined3d/utils.c     |    1 -
 include/wine/wined3d.idl |    1 -
 4 files changed, 12 insertions(+), 10 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 136d73e..a231a50 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -2441,6 +2441,11 @@ IDirect3DDeviceImpl_7_GetRenderState(IDirect3DDevice7 *iface,
                                                 Value);
             break;
 
+        case D3DRENDERSTATE_BORDERCOLOR:
+            FIXME("Unhandled render state D3DRENDERSTATE_BORDERCOLOR.\n");
+            hr = E_NOTIMPL;
+            break;
+
         default:
             /* FIXME: Unhandled: D3DRENDERSTATE_STIPPLEPATTERN00 - 31 */
             hr = IWineD3DDevice_GetRenderState(This->wineD3DDevice,
@@ -2723,6 +2728,13 @@ IDirect3DDeviceImpl_7_SetRenderState(IDirect3DDevice7 *iface,
                                                 Value);
             break;
 
+        case D3DRENDERSTATE_BORDERCOLOR:
+            /* This should probably just forward to the corresponding sampler
+             * state. Needs tests. */
+            FIXME("Unhandled render state D3DRENDERSTATE_BORDERCOLOR.\n");
+            hr = E_NOTIMPL;
+            break;
+
         default:
 
             /* FIXME: Unhandled: D3DRENDERSTATE_STIPPLEPATTERN00 - 31 */
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index f343a36..048cf77 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1873,13 +1873,6 @@ static void state_stippleenable(DWORD state, IWineD3DStateBlockImpl *stateblock,
     }
 }
 
-static void state_bordercolor(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
-{
-    if(stateblock->renderState[WINED3DRS_BORDERCOLOR]) {
-        FIXME("Render state WINED3DRS_BORDERCOLOR not implemented yet\n");
-    }
-}
-
 static void state_mipmaplodbias(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
 {
     if(stateblock->renderState[WINED3DRS_MIPMAPLODBIAS]) {
@@ -5528,7 +5521,6 @@ static const struct StateEntryTemplate ffp_fragmentstate_template[] = {
     { STATE_TEXTURESTAGE(7, WINED3DTSS_CONSTANT),         { 0 /* As long as we don't support D3DTA_CONSTANT */, state_nogl          }, WINED3D_GL_EXT_NONE             },
     { STATE_PIXELSHADER,                                  { STATE_PIXELSHADER,                                  apply_pixelshader   }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3DRS_SRGBWRITEENABLE),            { STATE_PIXELSHADER,                                  NULL                }, WINED3D_GL_EXT_NONE             },
-    { STATE_RENDER(WINED3DRS_BORDERCOLOR),                { STATE_RENDER(WINED3DRS_BORDERCOLOR),                state_bordercolor   }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3DRS_TEXTUREFACTOR),              { STATE_RENDER(WINED3DRS_TEXTUREFACTOR),              state_texfactor     }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3DRS_FOGCOLOR),                   { STATE_RENDER(WINED3DRS_FOGCOLOR),                   state_fogcolor      }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3DRS_FOGDENSITY),                 { STATE_RENDER(WINED3DRS_FOGDENSITY),                 state_fogdensity    }, WINED3D_GL_EXT_NONE             },
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index b879f7a..363bf4b 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1533,7 +1533,6 @@ const char* debug_d3drenderstate(DWORD state) {
     D3DSTATE_TO_STR(WINED3DRS_STIPPLEENABLE             );
     D3DSTATE_TO_STR(WINED3DRS_EDGEANTIALIAS             );
     D3DSTATE_TO_STR(WINED3DRS_COLORKEYENABLE            );
-    D3DSTATE_TO_STR(WINED3DRS_BORDERCOLOR               );
     D3DSTATE_TO_STR(WINED3DRS_MIPMAPLODBIAS             );
     D3DSTATE_TO_STR(WINED3DRS_ZBIAS                     );
     D3DSTATE_TO_STR(WINED3DRS_RANGEFOGENABLE            );
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index d6068f0..ede80ad 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -315,7 +315,6 @@ typedef enum _WINED3DRENDERSTATETYPE
     WINED3DRS_STIPPLEENABLE                 = 39, /* d3d7 */
     WINED3DRS_EDGEANTIALIAS                 = 40, /* d3d7, d3d8 */
     WINED3DRS_COLORKEYENABLE                = 41, /* d3d7 */
-    WINED3DRS_BORDERCOLOR                   = 43, /* d3d7 */
     WINED3DRS_MIPMAPLODBIAS                 = 46, /* d3d7 */
     WINED3DRS_ZBIAS                         = 47, /* d3d7, d3d8 */
     WINED3DRS_RANGEFOGENABLE                = 48,




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