Henri Verbeet : wined3d: Fix a GL extension prototype.

Alexandre Julliard julliard at winehq.org
Mon Apr 12 09:54:08 CDT 2010


Module: wine
Branch: master
Commit: 5f7e087644beb50c9ea287a590ea1526327e5adb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5f7e087644beb50c9ea287a590ea1526327e5adb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Apr 11 21:47:47 2010 +0200

wined3d: Fix a GL extension prototype.

---

 dlls/wined3d/wined3d_gl.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index b529c52..0fd7fb0 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -3919,7 +3919,7 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelForma
             glUniform3iARB,                             ARB_SHADER_OBJECTS,             NULL) \
     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, \
             glUniform4iARB,                             ARB_SHADER_OBJECTS,             NULL) \
-    USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, \
+    USE_GL_FUNC(WINED3D_PFNGLUNIFORM1FARBPROC, \
             glUniform1fARB,                             ARB_SHADER_OBJECTS,             NULL) \
     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, \
             glUniform2fARB,                             ARB_SHADER_OBJECTS,             NULL) \




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