Henri Verbeet : wined3d: Fix a GL extension prototype.
Alexandre Julliard
julliard at winehq.org
Mon Apr 12 09:54:08 CDT 2010
Module: wine
Branch: master
Commit: 5f7e087644beb50c9ea287a590ea1526327e5adb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5f7e087644beb50c9ea287a590ea1526327e5adb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Apr 11 21:47:47 2010 +0200
wined3d: Fix a GL extension prototype.
---
dlls/wined3d/wined3d_gl.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index b529c52..0fd7fb0 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -3919,7 +3919,7 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelForma
glUniform3iARB, ARB_SHADER_OBJECTS, NULL) \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, \
glUniform4iARB, ARB_SHADER_OBJECTS, NULL) \
- USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, \
+ USE_GL_FUNC(WINED3D_PFNGLUNIFORM1FARBPROC, \
glUniform1fARB, ARB_SHADER_OBJECTS, NULL) \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, \
glUniform2fARB, ARB_SHADER_OBJECTS, NULL) \
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