Roderick Colenbrander : wined3d: We don't need color keying for sysmem-> drawable uploads.
Alexandre Julliard
julliard at winehq.org
Thu Apr 15 11:37:39 CDT 2010
Module: wine
Branch: master
Commit: 4cb62559073dc41a42bb30cabcd2ee51c1e454b6
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4cb62559073dc41a42bb30cabcd2ee51c1e454b6
Author: Roderick Colenbrander <thunderbird2k at gmail.com>
Date: Thu Apr 15 12:41:59 2010 +0200
wined3d: We don't need color keying for sysmem->drawable uploads.
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 2986bc0..bb77ef5 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -4425,7 +4425,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadLocation(IWineD3DSurface *iface, D
IWineD3DSurfaceImpl_LoadLocation(iface, SFLAG_INSYSMEM, rect);
}
- d3dfmt_get_conv(This, TRUE /* We need color keying */, FALSE /* We won't use textures */, &desc, &convert);
+ d3dfmt_get_conv(This, FALSE /* We need color keying */, FALSE /* We won't use textures */, &desc, &convert);
/* The width is in 'length' not in bytes */
width = This->currentDesc.Width;
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