Henri Verbeet : wined3d: Store the depth/ stencil surface as an IWineD3DSurfaceImpl pointer in the device.
Alexandre Julliard
julliard at winehq.org
Tue Apr 20 11:32:21 CDT 2010
Module: wine
Branch: master
Commit: c5de1e10450ba78e9b9bda8d8c3a201073967fbc
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5de1e10450ba78e9b9bda8d8c3a201073967fbc
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Apr 19 20:47:01 2010 +0200
wined3d: Store the depth/stencil surface as an IWineD3DSurfaceImpl pointer in the device.
---
dlls/wined3d/context.c | 20 +++++-----
dlls/wined3d/device.c | 72 +++++++++++++++++++---------------------
dlls/wined3d/drawprim.c | 7 ++--
dlls/wined3d/state.c | 8 ++--
dlls/wined3d/surface.c | 7 ++--
dlls/wined3d/swapchain.c | 6 ++--
dlls/wined3d/wined3d_private.h | 2 +-
7 files changed, 59 insertions(+), 63 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=c5de1e10450ba78e9b9bda8d8c3a201073967fbc
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