Henri Verbeet : wined3d: Store the depth/ stencil surface as an IWineD3DSurfaceImpl pointer in the device.

Alexandre Julliard julliard at winehq.org
Tue Apr 20 11:32:21 CDT 2010


Module: wine
Branch: master
Commit: c5de1e10450ba78e9b9bda8d8c3a201073967fbc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c5de1e10450ba78e9b9bda8d8c3a201073967fbc

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Apr 19 20:47:01 2010 +0200

wined3d: Store the depth/stencil surface as an IWineD3DSurfaceImpl pointer in the device.

---

 dlls/wined3d/context.c         |   20 +++++-----
 dlls/wined3d/device.c          |   72 +++++++++++++++++++---------------------
 dlls/wined3d/drawprim.c        |    7 ++--
 dlls/wined3d/state.c           |    8 ++--
 dlls/wined3d/surface.c         |    7 ++--
 dlls/wined3d/swapchain.c       |    6 ++--
 dlls/wined3d/wined3d_private.h |    2 +-
 7 files changed, 59 insertions(+), 63 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=c5de1e10450ba78e9b9bda8d8c3a201073967fbc



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