Alexandre Julliard : wined3d: Avoid a compiler warning on old gcc.
Alexandre Julliard
julliard at winehq.org
Mon Apr 26 13:59:26 CDT 2010
Module: wine
Branch: master
Commit: fdfabd53f166be67c0ae947fd5dadaf59b939642
URL: http://source.winehq.org/git/wine.git/?a=commit;h=fdfabd53f166be67c0ae947fd5dadaf59b939642
Author: Alexandre Julliard <julliard at winehq.org>
Date: Mon Apr 26 07:18:18 2010 -0500
wined3d: Avoid a compiler warning on old gcc.
---
dlls/wined3d/glsl_shader.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index db7ccd2..7648d15 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -255,7 +255,7 @@ static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleA
/* GL locking is done by the caller. */
static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program)
{
- GLint i, object_count, source_size;
+ GLint i, object_count, source_size = -1;
GLhandleARB *objects;
char *source = NULL;
@@ -275,7 +275,7 @@ static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_inf
GL_EXTCALL(glGetObjectParameterivARB(objects[i], GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, &tmp));
- if (!source || source_size < tmp)
+ if (source_size < tmp)
{
HeapFree(GetProcessHeap(), 0, source);
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