Mariusz Pluciński : gameux: Add IGameExplorer2 implementation stub.

Alexandre Julliard julliard at winehq.org
Tue Aug 17 11:31:18 CDT 2010


Module: wine
Branch: master
Commit: 5aed3941ee1dc436b4d66e27239e50b8d6ff8234
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5aed3941ee1dc436b4d66e27239e50b8d6ff8234

Author: Mariusz Pluciński <vshader at gmail.com>
Date:   Mon Aug 16 09:58:50 2010 +0200

gameux: Add IGameExplorer2 implementation stub.

---

 dlls/gameux/gameexplorer.c |   87 +++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 85 insertions(+), 2 deletions(-)

diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index 0fa5e9c..dcb2d67 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -31,12 +31,13 @@
 WINE_DEFAULT_DEBUG_CHANNEL(gameux);
 
 /*
- * IGameExplorer implementation
+ * GameExplorer implementation
  */
 
 typedef struct _GameExplorerImpl
 {
     const struct IGameExplorerVtbl *lpGameExplorerVtbl;
+    const struct IGameExplorer2Vtbl *lpGameExplorer2Vtbl;
     LONG ref;
 } GameExplorerImpl;
 
@@ -45,6 +46,21 @@ static inline GameExplorerImpl *impl_from_IGameExplorer(IGameExplorer *iface)
     return (GameExplorerImpl*)((char*)iface - FIELD_OFFSET(GameExplorerImpl, lpGameExplorerVtbl));
 }
 
+static inline IGameExplorer* IGameExplorer_from_impl(GameExplorerImpl* This)
+{
+    return (struct IGameExplorer*)&This->lpGameExplorerVtbl;
+}
+
+static inline GameExplorerImpl *impl_from_IGameExplorer2(IGameExplorer2 *iface)
+{
+    return (GameExplorerImpl*)((char*)iface - FIELD_OFFSET(GameExplorerImpl, lpGameExplorer2Vtbl));
+}
+
+static inline IGameExplorer2* IGameExplorer2_from_impl(GameExplorerImpl* This)
+{
+    return (struct IGameExplorer2*)&This->lpGameExplorer2Vtbl;
+}
+
 static HRESULT WINAPI GameExplorerImpl_QueryInterface(
         IGameExplorer *iface,
         REFIID riid,
@@ -59,7 +75,11 @@ static HRESULT WINAPI GameExplorerImpl_QueryInterface(
     if(IsEqualGUID(riid, &IID_IUnknown) ||
        IsEqualGUID(riid, &IID_IGameExplorer))
     {
-        *ppvObject = iface;
+        *ppvObject = IGameExplorer_from_impl(This);
+    }
+    else if(IsEqualGUID(riid, &IID_IGameExplorer2))
+    {
+        *ppvObject = IGameExplorer2_from_impl(This);
     }
     else
     {
@@ -158,6 +178,68 @@ static const struct IGameExplorerVtbl GameExplorerImplVtbl =
     GameExplorerImpl_VerifyAccess
 };
 
+
+static HRESULT WINAPI GameExplorer2Impl_QueryInterface(
+        IGameExplorer2 *iface,
+        REFIID riid,
+        void **ppvObject)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    return GameExplorerImpl_QueryInterface(IGameExplorer_from_impl(This), riid, ppvObject);
+}
+
+static ULONG WINAPI GameExplorer2Impl_AddRef(IGameExplorer2 *iface)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    return GameExplorerImpl_AddRef(IGameExplorer_from_impl(This));
+}
+
+static ULONG WINAPI GameExplorer2Impl_Release(IGameExplorer2 *iface)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    return GameExplorerImpl_Release(IGameExplorer_from_impl(This));
+}
+
+static HRESULT WINAPI GameExplorer2Impl_CheckAccess(
+        IGameExplorer2 *iface,
+        LPCWSTR binaryGDFPath,
+        BOOL *pHasAccess)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    FIXME("stub (%p, %s, %p)\n", This, debugstr_w(binaryGDFPath), pHasAccess);
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI GameExplorer2Impl_InstallGame(
+        IGameExplorer2 *iface,
+        LPCWSTR binaryGDFPath,
+        LPCWSTR installDirectory,
+        GAME_INSTALL_SCOPE installScope)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    FIXME("stub (%p, %s, %s, 0x%x)\n", This, debugstr_w(binaryGDFPath), debugstr_w(installDirectory), installScope);
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI GameExplorer2Impl_UninstallGame(
+        IGameExplorer2 *iface,
+        LPCWSTR binaryGDFPath)
+{
+    GameExplorerImpl *This = impl_from_IGameExplorer2(iface);
+    FIXME("stub (%p, %s)\n", This, debugstr_w(binaryGDFPath));
+    return E_NOTIMPL;
+}
+
+static const struct IGameExplorer2Vtbl GameExplorer2ImplVtbl =
+{
+    GameExplorer2Impl_QueryInterface,
+    GameExplorer2Impl_AddRef,
+    GameExplorer2Impl_Release,
+    GameExplorer2Impl_InstallGame,
+    GameExplorer2Impl_UninstallGame,
+    GameExplorer2Impl_CheckAccess
+};
+
 /*
  * Construction routine
  */
@@ -175,6 +257,7 @@ HRESULT GameExplorer_create(
         return E_OUTOFMEMORY;
 
     pGameExplorer->lpGameExplorerVtbl = &GameExplorerImplVtbl;
+    pGameExplorer->lpGameExplorer2Vtbl = &GameExplorer2ImplVtbl;
     pGameExplorer->ref = 1;
 
     *ppObj = (IUnknown*)(&pGameExplorer->lpGameExplorerVtbl);




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