Mariusz Pluciński : gameux: Add definitions of resource identifiers to header file.

Alexandre Julliard julliard at winehq.org
Wed Aug 18 12:10:05 CDT 2010


Module: wine
Branch: master
Commit: 83335590369da812440ecbda1c88ead24f1ec7dd
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=83335590369da812440ecbda1c88ead24f1ec7dd

Author: Mariusz Pluciński <vshader at gmail.com>
Date:   Wed Aug 18 17:18:33 2010 +0200

gameux: Add definitions of resource identifiers to header file.

---

 include/gameux.idl |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/include/gameux.idl b/include/gameux.idl
index f9ec1e5..773e784 100644
--- a/include/gameux.idl
+++ b/include/gameux.idl
@@ -32,6 +32,18 @@ library gameuxLib
 {
     importlib("stdole2.tlb");
 
+    cpp_quote("#define ID_GDF_XML __GDF_XML")
+    cpp_quote("#define ID_GDF_THUMBNAIL __GDF_THUMBNAIL")
+    cpp_quote("#define ID_ICON_ICO __ICON_ICO")
+
+    cpp_quote("#if defined(__GNUC__)")
+    cpp_quote("#define ID_GDF_XML_STR (const WCHAR[]){'_','_','G','D','F','_','X','M','L',0}")
+    cpp_quote("#define ID_GDF_THUMBNAIL_STR (const WCHAR[]){'_','_','G','D','F','_','T','H','U','M','B','N','A','I','L',0}")
+    cpp_quote("#elif defined(_MSC_VER)")
+    cpp_quote("#define ID_GDF_XML_STR L\"__GDF_XML\"")
+    cpp_quote("#define ID_GDF_THUMBNAIL_STR L\"__GDF_THUMBNAIL\"")
+    cpp_quote("#endif")
+
     typedef enum
     {
         GIS_NOT_INSTALLED  = 1,




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