Henri Verbeet : d3dx9_36/tests: Remove a (mostly) redundant test.

Alexandre Julliard julliard at winehq.org
Wed Aug 25 12:35:04 CDT 2010


Module: wine
Branch: master
Commit: bcd452ab82b8c386bd0912bdd108595111fd458a
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=bcd452ab82b8c386bd0912bdd108595111fd458a

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Aug 24 18:43:18 2010 +0200

d3dx9_36/tests: Remove a (mostly) redundant test.

---

 dlls/d3dx9_36/tests/mesh.c |   98 --------------------------------------------
 1 files changed, 0 insertions(+), 98 deletions(-)

diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
index beb22ad..502382a 100644
--- a/dlls/d3dx9_36/tests/mesh.c
+++ b/dlls/d3dx9_36/tests/mesh.c
@@ -413,103 +413,6 @@ static void D3DXComputeBoundingSphereTest(void)
     ok( hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %#x\n", hr);
 }
 
-static void D3DXDeclaratorFromFVFTest(void)
-{
-    D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
-    HRESULT hr;
-    int i, size;
-
-    static const D3DVERTEXELEMENT9 exp1[6] = {
-        {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
-        {0, 0xC, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0},
-        {0, 0x18, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0},
-        {0, 0x1C,  D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 1},
-        {0, 0x20, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT,D3DDECLUSAGE_TEXCOORD, 0},
-        D3DDECL_END(), };
-
-    static const D3DVERTEXELEMENT9 exp2[3] = {
-        {0, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITIONT, 0},
-        {0, 0x10, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_PSIZE, 0},
-        D3DDECL_END(), };
-
-    static const D3DVERTEXELEMENT9 exp3[4] = {
-        {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
-        {0, 0xC, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDWEIGHT, 0},
-        {0, 0x1C, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDINDICES, 0},
-        D3DDECL_END(), };
-
-    /* Note: passing NULL as declaration segfaults */
-    todo_wine
-    {
-        hr = D3DXDeclaratorFromFVF(0, decl);
-        ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
-        ok(decl[0].Stream == 0xFF, "D3DXDeclaratorFromFVF returned an incorrect vertex declaration\n"); /* end element */
-
-        hr = D3DXDeclaratorFromFVF(D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, decl);
-        ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
-
-        if (hr == D3D_OK)
-        {
-            size = sizeof(exp1)/sizeof(exp1[0]);
-            for (i=0; i<size-1; i++)
-            {
-                ok(decl[i].Stream == exp1[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp1[i].Stream);
-                ok(decl[i].Type == exp1[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type);
-                ok(decl[i].Method == exp1[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp1[i].Method);
-                ok(decl[i].Usage == exp1[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp1[i].Usage);
-                ok(decl[i].UsageIndex == exp1[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp1[i].UsageIndex);
-	        ok(decl[i].Offset == exp1[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp1[i].Offset);
-            }
-            ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
-        }
-    }
-
-    todo_wine
-    {
-        hr = D3DXDeclaratorFromFVF(D3DFVF_XYZRHW | D3DFVF_PSIZE, decl);
-        ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
-
-        if (hr == D3D_OK)
-        {
-            size = sizeof(exp2)/sizeof(exp2[0]);
-            for (i=0; i<size-1; i++)
-            {
-                ok(decl[i].Stream == exp2[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp2[i].Stream);
-                ok(decl[i].Type == exp2[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type);
-                ok(decl[i].Method == exp2[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp2[i].Method);
-                ok(decl[i].Usage == exp2[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp2[i].Usage);
-                ok(decl[i].UsageIndex == exp2[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp2[i].UsageIndex);
-                ok(decl[i].Offset == exp2[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp2[i].Offset);
-            }
-            ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
-        }
-    }
-
-    todo_wine
-    {
-        hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5, decl);
-        ok(hr == D3DERR_INVALIDCALL, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
-
-        hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5 | D3DFVF_LASTBETA_UBYTE4, decl);
-        ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
-
-        if (hr == D3D_OK)
-        {
-            size = sizeof(exp3)/sizeof(exp3[0]);
-            for (i=0; i<size-1; i++)
-            {
-                ok(decl[i].Stream == exp3[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp3[i].Stream);
-                ok(decl[i].Type == exp3[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp3[i].Type);
-                ok(decl[i].Method == exp3[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp3[i].Method);
-                ok(decl[i].Usage == exp3[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp3[i].Usage);
-                ok(decl[i].UsageIndex == exp3[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp3[i].UsageIndex);
-                ok(decl[i].Offset == exp3[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp3[i].Offset);
-            }
-            ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
-        }
-    }
-}
-
 static inline void print_elements(const D3DVERTEXELEMENT9 *elements)
 {
     D3DVERTEXELEMENT9 last = D3DDECL_END();
@@ -1565,7 +1468,6 @@ START_TEST(mesh)
     D3DXBoundProbeTest();
     D3DXComputeBoundingBoxTest();
     D3DXComputeBoundingSphereTest();
-    D3DXDeclaratorFromFVFTest();
     D3DXGetFVFVertexSizeTest();
     D3DXIntersectTriTest();
     D3DXCreateMeshTest();




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