Henri Verbeet : wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.

Alexandre Julliard julliard at winehq.org
Wed Dec 8 10:56:24 CST 2010


Module: wine
Branch: master
Commit: b5637a934ec44acdc20ee5a7a805711fe80a552e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b5637a934ec44acdc20ee5a7a805711fe80a552e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec  7 18:47:08 2010 +0100

wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.

---

 dlls/wined3d/arb_program_shader.c |   32 +++++++++++++++++---------------
 dlls/wined3d/glsl_shader.c        |   20 ++++++++++----------
 dlls/wined3d/shader.c             |   14 +++++++-------
 dlls/wined3d/wined3d_private.h    |    2 +-
 4 files changed, 35 insertions(+), 33 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=b5637a934ec44acdc20ee5a7a805711fe80a552e



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