Henri Verbeet : wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.
Alexandre Julliard
julliard at winehq.org
Wed Dec 15 11:29:55 CST 2010
Module: wine
Branch: master
Commit: bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af
URL: http://source.winehq.org/git/wine.git/?a=commit;h=bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Dec 14 18:31:01 2010 +0100
wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.
---
dlls/wined3d/arb_program_shader.c | 18 +++++++++---------
dlls/wined3d/glsl_shader.c | 24 ++++++++++++------------
dlls/wined3d/shader.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 +-
4 files changed, 23 insertions(+), 23 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af
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