Henri Verbeet : wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.

Alexandre Julliard julliard at winehq.org
Wed Dec 15 11:29:55 CST 2010


Module: wine
Branch: master
Commit: bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Dec 14 18:31:01 2010 +0100

wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.

---

 dlls/wined3d/arb_program_shader.c |   18 +++++++++---------
 dlls/wined3d/glsl_shader.c        |   24 ++++++++++++------------
 dlls/wined3d/shader.c             |    2 +-
 dlls/wined3d/wined3d_private.h    |    2 +-
 4 files changed, 23 insertions(+), 23 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=bd2e7aedcf51b7dc48b5d1fd2d0f140d94b676af



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