Christian Costa : d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader.
Alexandre Julliard
julliard at winehq.org
Mon Feb 22 08:46:52 CST 2010
Module: wine
Branch: master
Commit: 11a015070c986bd96d847587c56c869b27d6cbd1
URL: http://source.winehq.org/git/wine.git/?a=commit;h=11a015070c986bd96d847587c56c869b27d6cbd1
Author: Christian Costa <titan.costa at wanadoo.fr>
Date: Fri Feb 19 15:37:23 2010 +0100
d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader.
---
dlls/d3d8/d3d8_main.c | 14 ++++++++++++--
1 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index e5f44e7..c471049 100644
--- a/dlls/d3d8/d3d8_main.c
+++ b/dlls/d3d8/d3d8_main.c
@@ -79,7 +79,12 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
HRESULT WINAPI ValidateVertexShader(DWORD* vertexshader, DWORD* reserved1, DWORD* reserved2, BOOL bool, DWORD* toto)
{
HRESULT ret;
- FIXME("(%p %p %p %d %p): stub\n", vertexshader, reserved1, reserved2, bool, toto);
+ static BOOL warned;
+
+ if (TRACE_ON(d3d8) || !warned) {
+ FIXME("(%p %p %p %d %p): stub\n", vertexshader, reserved1, reserved2, bool, toto);
+ warned = TRUE;
+ }
if (!vertexshader)
return E_FAIL;
@@ -109,7 +114,12 @@ HRESULT WINAPI ValidateVertexShader(DWORD* vertexshader, DWORD* reserved1, DWORD
HRESULT WINAPI ValidatePixelShader(DWORD* pixelshader, DWORD* reserved1, BOOL bool, DWORD* toto)
{
HRESULT ret;
- FIXME("(%p %p %d %p): stub\n", pixelshader, reserved1, bool, toto);
+ static BOOL warned;
+
+ if (TRACE_ON(d3d8) || !warned) {
+ FIXME("(%p %p %d %p): stub\n", pixelshader, reserved1, bool, toto);
+ warned = TRUE;
+ }
if (!pixelshader)
return E_FAIL;
More information about the wine-cvs
mailing list