Stefan Dösinger : d3d9: Remove the shader version varying tests.
Alexandre Julliard
julliard at winehq.org
Mon Jul 26 13:22:39 CDT 2010
Module: wine
Branch: master
Commit: a554d1e2968de4eb21f1d20a7c40ff7fdb0bb7e7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a554d1e2968de4eb21f1d20a7c40ff7fdb0bb7e7
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Jul 6 13:00:17 2010 +0200
d3d9: Remove the shader version varying tests.
My Windows 7 installation rejects mixing ps_3_0 with anything other than
vs_3_0 and vice versa, making testing how those versions pass varyings
moot. Since I have never seen an app mixing 3.0 and non-3.0 shaders I
see no reason to keep the tests.
---
dlls/d3d9/tests/visual.c | 393 ----------------------------------------------
1 files changed, 0 insertions(+), 393 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=a554d1e2968de4eb21f1d20a7c40ff7fdb0bb7e7
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