Henri Verbeet : wined3d: Store the swapchain instead of the surface in the context.

Alexandre Julliard julliard at winehq.org
Tue Mar 16 11:49:15 CDT 2010


Module: wine
Branch: master
Commit: 18ec2525a438f75a1e961a19b36dfb3a65fd3cc2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=18ec2525a438f75a1e961a19b36dfb3a65fd3cc2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Mar 15 21:07:25 2010 +0100

wined3d: Store the swapchain instead of the surface in the context.

---

 dlls/wined3d/arb_program_shader.c |    8 ++--
 dlls/wined3d/context.c            |   76 ++++++++++++++++++------------------
 dlls/wined3d/device.c             |   12 ++---
 dlls/wined3d/glsl_shader.c        |    4 +-
 dlls/wined3d/swapchain.c          |   11 +----
 dlls/wined3d/wined3d_private.h    |    5 +-
 6 files changed, 54 insertions(+), 62 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=18ec2525a438f75a1e961a19b36dfb3a65fd3cc2



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