Henri Verbeet : wined3d: Store the swapchain instead of the surface in the context.
Alexandre Julliard
julliard at winehq.org
Tue Mar 16 11:49:15 CDT 2010
Module: wine
Branch: master
Commit: 18ec2525a438f75a1e961a19b36dfb3a65fd3cc2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=18ec2525a438f75a1e961a19b36dfb3a65fd3cc2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Mar 15 21:07:25 2010 +0100
wined3d: Store the swapchain instead of the surface in the context.
---
dlls/wined3d/arb_program_shader.c | 8 ++--
dlls/wined3d/context.c | 76 ++++++++++++++++++------------------
dlls/wined3d/device.c | 12 ++---
dlls/wined3d/glsl_shader.c | 4 +-
dlls/wined3d/swapchain.c | 11 +----
dlls/wined3d/wined3d_private.h | 5 +-
6 files changed, 54 insertions(+), 62 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=18ec2525a438f75a1e961a19b36dfb3a65fd3cc2
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