Matteo Bruni : d3dx9: Implement a basic bytecode writer.
Alexandre Julliard
julliard at winehq.org
Tue Mar 30 10:39:47 CDT 2010
Module: wine
Branch: master
Commit: 18c6f23a9401421d7c7413ff6eb4fc78255e0575
URL: http://source.winehq.org/git/wine.git/?a=commit;h=18c6f23a9401421d7c7413ff6eb4fc78255e0575
Author: Matteo Bruni <matteo.mystral at gmail.com>
Date: Mon Mar 29 17:57:30 2010 +0200
d3dx9: Implement a basic bytecode writer.
Now the shader assembler is structurally complete and it correctly
assembles one trivial shader program.
---
dlls/d3dx9_36/asmutils.c | 62 +++++++
dlls/d3dx9_36/bytecodewriter.c | 375 ++++++++++++++++++++++++++++++++++++++
dlls/d3dx9_36/d3dx9_36_private.h | 9 +
dlls/d3dx9_36/shader.c | 23 ++-
dlls/d3dx9_36/tests/asm.c | 54 +++---
5 files changed, 496 insertions(+), 27 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=18c6f23a9401421d7c7413ff6eb4fc78255e0575
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