Rico Schüller : ddraw: Change return to break in PixelFormat_WineD3DtoDD().
Alexandre Julliard
julliard at winehq.org
Mon May 3 11:54:06 CDT 2010
Module: wine
Branch: master
Commit: cef28bb3a2c2f0b3bd921f42a60eb92a67ab19f9
URL: http://source.winehq.org/git/wine.git/?a=commit;h=cef28bb3a2c2f0b3bd921f42a60eb92a67ab19f9
Author: Rico Schüller <kgbricola at web.de>
Date: Sun May 2 19:35:25 2010 +0200
ddraw: Change return to break in PixelFormat_WineD3DtoDD().
---
dlls/ddraw/utils.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/ddraw/utils.c b/dlls/ddraw/utils.c
index 7641f51..ed8b480 100644
--- a/dlls/ddraw/utils.c
+++ b/dlls/ddraw/utils.c
@@ -182,7 +182,7 @@ PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat,
DDPixelFormat->u3.dwGBitMask = 0x00F0;
DDPixelFormat->u4.dwBBitMask = 0x000F;
DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- return;
+ break;
/* How are Z buffer bit depth and Stencil buffer bit depth related?
*/
@@ -236,8 +236,8 @@ PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat,
DDPixelFormat->u3.dwZBitMask = 0x00FFFFFFFF;
DDPixelFormat->u4.dwStencilBitMask = 0x00000000;
DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
-
break;
+
case WINED3DFMT_S1_UINT_D15_UNORM:
DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
DDPixelFormat->dwFourCC = 0;
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