Rico Schüller : d3dcompiler: Add D3DReflect() stub.

Alexandre Julliard julliard at winehq.org
Tue Nov 2 11:11:00 CDT 2010


Module: wine
Branch: master
Commit: 02264a7628c82042e33dce24e0ee5ed7ba8ab215
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=02264a7628c82042e33dce24e0ee5ed7ba8ab215

Author: Rico Schüller <kgbricola at web.de>
Date:   Mon Nov  1 22:18:24 2010 +0100

d3dcompiler: Add D3DReflect() stub.

---

 dlls/d3dcompiler_43/d3dcompiler_43.spec   |    2 +-
 dlls/d3dcompiler_43/d3dcompiler_43_main.c |    7 +++++++
 include/d3dcompiler.h                     |    2 ++
 3 files changed, 10 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dcompiler_43/d3dcompiler_43.spec b/dlls/d3dcompiler_43/d3dcompiler_43.spec
index bb9a13d..d7e0305 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_43.spec
+++ b/dlls/d3dcompiler_43/d3dcompiler_43.spec
@@ -12,6 +12,6 @@
 @ stdcall D3DGetInputSignatureBlob(ptr long ptr)
 @ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
 @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
-@ stub D3DReflect
+@ stdcall D3DReflect(ptr long ptr ptr)
 @ stub D3DReturnFailure1
 @ stdcall D3DStripShader(ptr long long ptr)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_43_main.c b/dlls/d3dcompiler_43/d3dcompiler_43_main.c
index 37937a6..9096036 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_43_main.c
+++ b/dlls/d3dcompiler_43/d3dcompiler_43_main.c
@@ -123,3 +123,10 @@ HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID
 
     return d3dcompiler_strip_shader(data, data_size, flags, blob);
 }
+
+HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector)
+{
+    FIXME("data %p, data_size %lu, riid %s, blob %p stub!\n", data, data_size, debugstr_guid(riid), reflector);
+
+    return E_NOTIMPL;
+}
diff --git a/include/d3dcompiler.h b/include/d3dcompiler.h
index c3bdb53..43af264 100644
--- a/include/d3dcompiler.h
+++ b/include/d3dcompiler.h
@@ -77,6 +77,8 @@ HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3
 HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
 HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
 
+HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
+
 HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
 
 HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,




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