Matteo Bruni : d3dcompiler: Don' t store instruction length in DEF opcode in PS 1.x.

Alexandre Julliard julliard at winehq.org
Thu Oct 14 10:56:23 CDT 2010


Module: wine
Branch: master
Commit: 422d57e2fc458e9ed5eb7e978459f52a37f53569
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=422d57e2fc458e9ed5eb7e978459f52a37f53569

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Wed Oct 13 22:19:03 2010 +0200

d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.

---

 dlls/d3dcompiler_43/bytecodewriter.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/bytecodewriter.c b/dlls/d3dcompiler_43/bytecodewriter.c
index 5b22580..5ff1e2f 100644
--- a/dlls/d3dcompiler_43/bytecodewriter.c
+++ b/dlls/d3dcompiler_43/bytecodewriter.c
@@ -598,7 +598,7 @@ static void ps_1_x_header(struct bc_writer *This, const struct bwriter_shader *s
 
     /* Declare the shader type and version */
     put_dword(buffer, This->version);
-    write_constF(shader, buffer, TRUE);
+    write_constF(shader, buffer, FALSE);
 }
 
 static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
@@ -619,7 +619,7 @@ static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *s
 
     /* Declare the shader type and version */
     put_dword(buffer, This->version);
-    write_constF(shader, buffer, TRUE);
+    write_constF(shader, buffer, FALSE);
 }
 
 static void end(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {




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