Henri Verbeet : d3dcompiler: Make some variables static.

Alexandre Julliard julliard at winehq.org
Mon Oct 18 13:36:54 CDT 2010


Module: wine
Branch: master
Commit: 3db5163fd0176938eee698b7d11c4fda173ad7ab
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3db5163fd0176938eee698b7d11c4fda173ad7ab

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Oct 18 13:05:48 2010 +0200

d3dcompiler: Make some variables static.

---

 dlls/d3dcompiler_43/blob.c     |    2 +-
 dlls/d3dcompiler_43/compiler.c |   18 +++++++++---------
 2 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/dlls/d3dcompiler_43/blob.c b/dlls/d3dcompiler_43/blob.c
index cd47024..c22a9b1 100644
--- a/dlls/d3dcompiler_43/blob.c
+++ b/dlls/d3dcompiler_43/blob.c
@@ -92,7 +92,7 @@ static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize(ID3DBlob *iface)
     return blob->size;
 }
 
-const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl =
+static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl =
 {
     /* IUnknown methods */
     d3dcompiler_blob_QueryInterface,
diff --git a/dlls/d3dcompiler_43/compiler.c b/dlls/d3dcompiler_43/compiler.c
index 45f85ad..ca48611 100644
--- a/dlls/d3dcompiler_43/compiler.c
+++ b/dlls/d3dcompiler_43/compiler.c
@@ -39,8 +39,8 @@ struct mem_file_desc
     unsigned int pos;
 };
 
-struct mem_file_desc current_shader;
-LPD3DINCLUDE current_include;
+static struct mem_file_desc current_shader;
+static ID3DInclude *current_include;
 
 #define INCLUDES_INITIAL_CAPACITY 4
 
@@ -50,15 +50,15 @@ struct loaded_include
     const char *data;
 };
 
-struct loaded_include *includes;
-int includes_capacity, includes_size;
-const char *parent_include;
+static struct loaded_include *includes;
+static int includes_capacity, includes_size;
+static const char *parent_include;
 
-char *wpp_output;
-int wpp_output_capacity, wpp_output_size;
+static char *wpp_output;
+static int wpp_output_capacity, wpp_output_size;
 
-char *wpp_messages;
-int wpp_messages_capacity, wpp_messages_size;
+static char *wpp_messages;
+static int wpp_messages_capacity, wpp_messages_size;
 
 /* Mutex used to guarantee a single invocation
    of the D3DXAssembleShader function (or its variants) at a time.




More information about the wine-cvs mailing list