Henri Verbeet : wined3d: Pass a wined3d_state structure to use_vs().

Alexandre Julliard julliard at winehq.org
Tue Sep 28 11:13:35 CDT 2010


Module: wine
Branch: master
Commit: 9224751a13dae4efbc809f4319c0de264712abcb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9224751a13dae4efbc809f4319c0de264712abcb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 28 12:00:23 2010 +0200

wined3d: Pass a wined3d_state structure to use_vs().

---

 dlls/wined3d/arb_program_shader.c  |   34 ++++++-----
 dlls/wined3d/ati_fragment_shader.c |    5 +-
 dlls/wined3d/buffer.c              |    5 +-
 dlls/wined3d/device.c              |    9 ++-
 dlls/wined3d/drawprim.c            |   25 ++++----
 dlls/wined3d/glsl_shader.c         |    5 +-
 dlls/wined3d/shader.c              |   15 +++--
 dlls/wined3d/state.c               |  118 +++++++++++++++++++-----------------
 dlls/wined3d/utils.c               |    4 +-
 dlls/wined3d/wined3d_private.h     |    5 +-
 10 files changed, 121 insertions(+), 104 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=9224751a13dae4efbc809f4319c0de264712abcb



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