Henri Verbeet : wined3d: Pass a wined3d_state structure to use_vs().
Alexandre Julliard
julliard at winehq.org
Tue Sep 28 11:13:35 CDT 2010
Module: wine
Branch: master
Commit: 9224751a13dae4efbc809f4319c0de264712abcb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9224751a13dae4efbc809f4319c0de264712abcb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 28 12:00:23 2010 +0200
wined3d: Pass a wined3d_state structure to use_vs().
---
dlls/wined3d/arb_program_shader.c | 34 ++++++-----
dlls/wined3d/ati_fragment_shader.c | 5 +-
dlls/wined3d/buffer.c | 5 +-
dlls/wined3d/device.c | 9 ++-
dlls/wined3d/drawprim.c | 25 ++++----
dlls/wined3d/glsl_shader.c | 5 +-
dlls/wined3d/shader.c | 15 +++--
dlls/wined3d/state.c | 118 +++++++++++++++++++-----------------
dlls/wined3d/utils.c | 4 +-
dlls/wined3d/wined3d_private.h | 5 +-
10 files changed, 121 insertions(+), 104 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=9224751a13dae4efbc809f4319c0de264712abcb
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