Henri Verbeet : wined3d: Pass a wined3d_state structure to use_ps().
Alexandre Julliard
julliard at winehq.org
Tue Sep 28 11:13:36 CDT 2010
Module: wine
Branch: master
Commit: a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 28 12:00:24 2010 +0200
wined3d: Pass a wined3d_state structure to use_ps().
---
dlls/wined3d/arb_program_shader.c | 62 +++++++++++++++++++---------------
dlls/wined3d/ati_fragment_shader.c | 2 +-
dlls/wined3d/device.c | 7 ++--
dlls/wined3d/drawprim.c | 25 +++++++------
dlls/wined3d/nvidia_texture_shader.c | 9 +++--
dlls/wined3d/state.c | 54 ++++++++++++++++-------------
dlls/wined3d/wined3d_private.h | 4 +-
7 files changed, 90 insertions(+), 73 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2
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