Henri Verbeet : wined3d: Pass a wined3d_state structure to use_ps().

Alexandre Julliard julliard at winehq.org
Tue Sep 28 11:13:36 CDT 2010


Module: wine
Branch: master
Commit: a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 28 12:00:24 2010 +0200

wined3d: Pass a wined3d_state structure to use_ps().

---

 dlls/wined3d/arb_program_shader.c    |   62 +++++++++++++++++++---------------
 dlls/wined3d/ati_fragment_shader.c   |    2 +-
 dlls/wined3d/device.c                |    7 ++--
 dlls/wined3d/drawprim.c              |   25 +++++++------
 dlls/wined3d/nvidia_texture_shader.c |    9 +++--
 dlls/wined3d/state.c                 |   54 ++++++++++++++++-------------
 dlls/wined3d/wined3d_private.h       |    4 +-
 7 files changed, 90 insertions(+), 73 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=a7ded9a67d55116350b5ff3eb3827e8d7e9b93b2



More information about the wine-cvs mailing list