Philipp Middendorf : dsound: Handle 8 channel audio input.

Alexandre Julliard julliard at winehq.org
Thu Apr 7 11:16:41 CDT 2011


Module: wine
Branch: master
Commit: f5721560f5530513feeed681b8303749a7bbab98
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f5721560f5530513feeed681b8303749a7bbab98

Author: Philipp Middendorf <pmidden at gmx.net>
Date:   Wed Apr  6 18:06:57 2011 +0200

dsound: Handle 8 channel audio input.

---

 dlls/dsound/mixer.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
index 846278e..5ed8d90 100644
--- a/dlls/dsound/mixer.c
+++ b/dlls/dsound/mixer.c
@@ -295,6 +295,7 @@ static inline void cp_fields(const IDirectSoundBufferImpl *dsb, const BYTE *ibuf
 
     if (device->pwfx->nChannels == dsb->pwfx->nChannels ||
         (device->pwfx->nChannels == 2 && dsb->pwfx->nChannels == 6) ||
+        (device->pwfx->nChannels == 8 && dsb->pwfx->nChannels == 2) ||
         (device->pwfx->nChannels == 6 && dsb->pwfx->nChannels == 2)) {
         dsb->convert(ibuf, obuf, istride, ostride, count, freqAcc, adj);
         if (device->pwfx->nChannels == 2 || dsb->pwfx->nChannels == 2)




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